Thursday, November 01, 2007

Final Vision

I came across a nifty little game today while visiting The Underside Blog - it's a platform RPG hybrid called Final Vision. It seems to be fairly light on plot elements, but the rest isn't bad - the graphics and music are good and the gameplay is pretty solid. The gist of it is that you're the King in a small Kingdom surrounded by rebels trying to kill you. Near the start of the game you can choose from a standard Final Fantasy inspired job class and from then on you set off wandering about looking for rebels to dispatch.

It's always nice to see RPG elements mixed into other genres - this in particular is a combination that works really well.

Name: Final Vision
Developer: Alspal
Category: Platform RPG
Type: Freeware
Size: 11.7 MB
Download link: Click here

[Source: The Underside Blog]

20 comments:

  1. Looks intriguing. I'll give it a spin in a bit.

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  2. Okay...I've already found a lot of things that bug me with this game. The storyline is "Oh hey have some weapons there are evil barbarians who want to kill you so kill them first". For an RPG, the plot setup is unbearably weak.

    Another minor annoyance is when its time to select a class, its just "Here pick one of four (Fighter, Redmage, Summoner, Dragoon) classes". I chose Dragoon, but what makes it any different from a Fighter? I walk, jump, and hit the attack button. Telling me class specifics would be nice.

    Also the blood. With the charming atmosphere, it doesn't fit in at all. And there's too many cameos. It tries to hard to be Final Fantasy. And fighting is kinda clunky.

    But aside from all that, its still something you should probably try anyway.

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  3. Yeah, I felt the same way myself. There's good stuff here, but it's also got some serious weaknesses.

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  4. Thanks for the mention :)

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  5. I like how this game looks, and from the few minutes of it that I played, I really liked the gameplay -- kind of a GBA Castlevania sort of feel, which is my favorite kind of game. Unfortunately, despite the oldschool-styled graphics, it runs veeeery sloooowly on my ancient computer. :(

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  6. info about classes/etc are in the readme! and i thought the blood added a nice bit of dynamic-ism.

    if you could jump+attack like in castlevania, this would be terrific, but with the way it is it seems like the only way to avoid being killed is to cheap-ass.

    the interface is also majorly annoying if you don't like using "up" to jump, since the menus become quite awkward to use.

    still, the graphical style is awesome. i just wish the platforming was a bit smoother/faster.

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  7. Wow.

    The final boss was the biggest disappointment I've ever seen.

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  8. Not all that nice that an enemy doesn't get blown back or so, but just keeps walking when hit. It means you inevitably get hit if you hit an enemy (even when they're walking in the opposite direction, due to the tiny distance you have to keep to attack, anyways)

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  9. Btw, when you meet Frodo, talking to him from the left makes him changes appearance. It's been good entertainment so far (although I've been grinding a bit too much, as I've been trying to reach the top equipment before the first boss. Two hits and he was down due to that =X) A description of what each spell does would be nice, though.

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  10. WOAH! It's over already O_O Five hits for that final boss. He couldn't get one hit on me O_O Ehehehe, it must be even shorter without the grinding for money =D

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  11. Great find and a fine homage to the early Paper Mario RPGs.

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  12. Jump+attack is possible if you pick dragoon class.

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  13. Anybody found a way to get past that pillar in the "training area"?

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  14. Uhm, is it possible to fight without losing health on any strike with ones sword? This is depressing :(

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  15. Simple but short fun.

    Unfortunately, there is apparently no way to get past the pillar, it's just a tease.

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  16. anyone else having trouble getting the airship platform to come down? seems stuck to me.

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  17. Wow, this is pretty fun. Story's pretty bad (read: cliche'd), but I love melding RPG elements with platforming. Fighting is a bit spotty though, pretty much "Hit, run, hit", but there is some depth, like the magic system. I love how you can choose classes (It's in the Please read me, btw), gives the game more longevity.

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  18. is there any key to turn on/off music ?
    my version dont play the musics :(

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  19. i found ctrl+M & ctrl+S
    but still no music :(
    give some help plz

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  20. I chose no class, then got the ultima weapon (ragnorok) and two shotted the last boss, with enough hi-potions left to make an IV and feed myself for an eternity.

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