<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/?m%3D0\x26vt\x3d-1962771764242932811', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Sunday, January 22, 2006
S.W.I.N.E. is a 3D commercial real-time strategy game by StormRegion that was graphically impressive when it was first released back in 2001. Thanks to the developers, they have made the full version free to download from their site just in time for Christmas.

The complete package offers campaigns for both sides, multiplayer options and a complete tutorial section. Unlike many other RTS, a few things are done differently in this game. Strategy points are used to purchase combat units and there's no resource collection activities to speak of. Units require fuel and have limited ammunition, although these can be replenished by using the appropriate supply trailers.

Name: S.W.I.N.E.
Developer: StormRegion
Category: Strategy
Type: Freeware
Size: 700MB