<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/?m%3D0\x26vt\x3d-1962771764242932811', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Friday, February 24, 2006
In Kuball, the objective is to grab furry little creatures and deposit them in your portal to score points. Your opponent will attempt to do the same thing, so it's up to you to prevent them from achieving that goal.

The Z key is assigned for most actions and the X key can be used to call upon your special powers. A menu is accessible by pressing the V key. You can grab a barrel and throw it at your opponent or any of the creatures to stun them momentarily. Watch out for the black ones though. These critters will cause you to lose points, but you can throw them into your opponent's portal to have their points deducted.

To download the trial version just click on the first link, then the text above the creature's image.

Name: Kuball
Developer: Studio Til
Category: Action
Type: Demo
Size: 15MB