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Monday, September 10, 2007
JTR's The Crypts of Despair (a bite-size roguelike game by the creator of Death Worm) was recently updated to version 1.0. The biggest addition to this release is an online high score table.

Use the F1 function key to access game instructions, and press the F4 key to switch between windowed and full screen mode.

download The Crypts of Despair
tips by Baptistry
online high score table

Labels:

10 Comments:
Anonymous Anonymous said at 9/10/2007 05:33:00 PM:  
Nice score Tim ;)
Anonymous Anonymous said at 9/11/2007 12:44:00 PM:  
Funky little game, this.
Blogger OP-101 said at 9/11/2007 06:04:00 PM:  
damn it, what's the optimal loadout??

even more addictive now that there are highscores..
Blogger OP-101 said at 9/11/2007 06:07:00 PM:  
also, does anyone know what the red amulet does?

someone needs to port this to DS/GBA.
Blogger Tim said at 9/11/2007 06:13:00 PM:  
chainmail, food, bow, torch?
Blogger Jason Rohrer (jcr13) said at 9/12/2007 07:04:00 AM:  
I can't put my finger on why this game is so compelling, but it certainly is. That little, pixelated tombstone that appears when you die---ah, so perfect.

I think the food mechanic adds a lot. Every step costs you, so every step counts.... and when you're out of food, and there's no food in sight (so your HP decrease by one per step), the tension is incredibly high.

I once died from starvation a single step away from food. High drama, that. Like the guy crawling through the desert gasping "water, water" who finally passes out with the tips of his fingers in the oasis.
Blogger OP-101 said at 9/12/2007 07:12:00 AM:  
i've experimented with max-offense and max-defense items/stats, but i have no idea whether one was better than the other or whether i just got lucky/unlucky with the randomness.
Blogger Unknown said at 9/12/2007 06:51:00 PM:  
damn it, i think the highscore server's down..

so far my best attempts have been chainmail, torch, keys, food x2, and all HP.

still haven't gotten anywhere near the end though -- but i did get 4k on level 22!
Blogger gnome said at 9/13/2007 06:08:00 AM:  
Awh.. poor monitor... Still, excellent RPG thingy.
Blogger Mister Bile said at 9/13/2007 02:57:00 PM:  
Tim's "Two points in damage, everything else in health" strategy made a world of difference for me. If nothing else, it meant that I was able to drink potions willy-nilly, even as a toad.