Sunday, December 16, 2007

sfxr - sound effect generator



Possibly one of the most useful application that a game developer could have. DrPetter has written a program which randomly generates a sound effect based on selected options and slider settings. The results can then be saved as .wav files, ready for use in any projects.

Name: sfxr
Developer: DrPetter
Category: Application
Type: Freeware
Size: 1MB
Direct download link: Click here

24 comments:

  1. I've only been playing with it for a minute and I already love it. I've played with a tool like this before, but the interface really let it down, so this is perfect.
    The generator buttons are really useful for finding a base to start with, too. Great job DrPetter!

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  2. Holy heck, that's awesome. I'm putting it to use right away.

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  3. It's actually more fun than a lot of games. :)

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  4. This rocks, thanks!

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  5. OMFG this is Godlike. I'm replacing all my sounds with exports from this. Thank you maker, thmaker.

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  6. This is amazing, thanks for this. :D I've been hunting for something like this for a while.

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  7. This sounds WAY cool, but are the sounds like 8-bit sounds only suitable for retro platformers or shooters or would they be any good for certain sounds in casual games?

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  8. i tried to get it to produce a flat/constant tone, sadly the end of the sound always drops down a couple octaves.

    i'm still waiting for someone to make a nice VSTi like this.

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  9. This thing is fantastic.

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  10. I love this thing! Good job DrPetter!

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  11. This is great! :)

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  12. perfect. this will end my hunt for good 8-bit-ish sounds. Between this and pxtone, i'm set!

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  13. This is amazingly good! I'd gladly have payed a few bucks for a tool like this :)

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  14. Excellent little tool (fnar!).

    This is a definite keeper for me. :)

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  15. I believe the correct phrase to describe this program is:

    "Made of win."

    Good work, that man :)

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  16. Definitely made of win. I've been wanting a simple tool like this for ages.

    And the categorized random generators are just amazing. I have no idea how you do that, but it is one cool trick.

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  17. Yeah, this is pretty much one of the funnest things ever.

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  18. I think the only way this could be improved is if the mouse-dragging on the bars was a bit more literal and if it played the sound to the current settings whenever you released the mouse button or clicked a new square/sine/triangle/noise button instead of you having to click the play button.

    Pwetty pwease? :)

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  19. I've compiled a hackish version for Mac OS X here:

    http://www.timdoug.com/sfxr-sdl-macosx-intel-10.5-alpha.zip

    It’s intel/10.5 only, but all the functions work. Make sure to read the readme! I’ll make it 10.3+ and Universal when I’m done with exams; keep an eye on my website.

    Cheers!
    -timdoug

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  20. Simply awesome; I'm a sucker for nifty sound-related programs. I've been using the waveform generator in Anvil Studio to create 8-bittish effects like these for quite a while, but I was always frustrated with the limitations. This is definitely a cut above. Fantastic-looking interface, too.

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  21. Great work, as always. And again, I'm impressed with how much you cleanly pack into very little code. Design Patterns/STL/Boost zealots, take note! ;l

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