Here's some news - the Independent Gaming weblog is moving to a new domain and becoming IndieGames.com: The Weblog, as part of the CMP Game Group (Independent Games Festival creator)'s outreach into the independent gaming scene. Name: Mondo Agency
Developer: cactus
Category: FPS/Adventure/Weird
Type: Freeware
Size: 7.5MB
Download: link 1
Walkthrough: link
Labels: cactus, freeware, yoyogamescomp1

MDickie is the author of dozens of unique games, and probably needs no introduction for most of this audience so I'll get right to the interview.

RGCD is a downloadable CD-ROM based magazine containing retro reviews, features and developer interviews. Each issue of RGCD contains direct links (to files on disc) of each game, emulator or tool reviewed irrespective of platform.


Labels: yoyogamescomp1
Kei Mesuda's Arcanacra Black Label is an update of his earlier browser-based vertical shooter release. Another Mode can now be accessed right from the start, and replays of any level by the top ranked players can be watched even if you have not attempted that particular stage yet. Bomb stock is also increased from three to five.
I interviewed Jon Blow, creator of upcoming XBLA (and PC eventually!) game Braid, and found him to be an wonderfully nice and insightful fellow.

Labels: yoyogamescomp1


Chalk by Joakim Sandberg
download, 3.85 MB

Crayon Physics by Petri Purho
download, 5.63 MB

Winter's Heart is probably my favorite of the over 100 Game Maker winter contest games I've played so far. It's made by Bit Pimp aka Darthlupi, who is responsible for some of the best classic Game Maker games (such as Mage Craft, Raging Skies, The Cleaner, and Legend of Shadow). It fits in no one genre, it has puzzle and action elements, and RPG-like upgrades.Labels: darthlupi, yoyogamescomp1




Santa Claus Vs the Ice Demons by Ablach Blackrat is another Game Maker winter's contest entry. This one's a danmaku game. I found it pretty easy until level 7, then increasingly difficult. Use Z to shoot and X to move slowly for more accurate movement. Your belt buckle is your hit-target.Labels: danmaku






Motnxoqe is a rather clever strategy game of a variety that I don't recall ever seeing before. You have no direct control over the units in your "army", instead placing and removing road blocks on the map with the left mouse button. Any units that encounter an obstacle, either a wall or a roadblock, will turn 90 degrees clockwise and continue on their way.
Gem Tower Defense by Peter Holko and Dorian Cox is, yes, another of the hundreds of flash tower defense games. But this one has a few new interesting mechanics: you place down five towers each round, but can only choose to keep one, the rest become rocks. You can also combine two of the five if they are the same level and color to make a stronger one. There are also special towers that you can create using special 'recipes' of other towers (the recipe list is shown under the game window).Labels: tower defense

I thought I'd mention another old game that probably has escaped the view of people not in the GameMaker community, Destruere Pizzicato (Or how I was a pizza cutter in 2D land).
Bernard the Bard is what some consider to be the greatest game made in the MZX game creation system.You'll need MZX to play it, downloadable here.
Labels: Jeremy LaMar, MZX

Labels: clysm, interview, interviews
Labels: interview

Labels: yoyogamescomp1





Alright, last question. Can you leak something from Convergence?Labels: interview

An interview with Messhof (Mark Essen), creator of the Punishment series and Flywrench.

Labels: interview
A one hour video of the IGS panel has been posted at GameSetWatch. Participants include Derek Yu (Aquaria/Bit-Blot/TIGSource), Greg Costikyan (Manifesto Games), Mark Morris (Introversion), and Eric Zimmerman (Gamelab). I found the conversation pretty interesting, especially the analogy at the beginning that Greg started and Derek moved into hilarity.Labels: igs
Aquaria has been released.Labels: bit blot
Lux is a chain reaction game. When you click on a pattern of light, it expands, and any other pattern of light in that range also expands, continuing in a chain reaction. You receive more points for longer chains. There are also lights which expand on their own and give you negative points unless you click them quickly, and there are special lights which give you extra points. There's also an online high score table. The game doesn't have very much depth, but it's pretty relaxing.
Aveyond 2 has been released. Because it's an RPG I didn't have time to complete the whole thing before posting this, but I enjoyed the first one and its freeware prequel and from what I've played so far it seems solid, so if you like this genre of game it's probably worth trying out.Labels: amaranth
Democracy 2 has been released. It's really only recommended to people interested in politics (like me), but for those who are it's pretty fun seeing how the author of the game arranged politics into this neural net of interacting cells each feeding into other cells. It's a very deep game.Labels: positech
FLYWRENCH has been released. It is this game, for those who remember the video but not the name.Labels: messhof, yoyogamescomp1
Derek has written an interesting post over at the Bit-Blot blog, talking about Aquaria's evolution as a game and some of the design decisions that drove its direction. It's part four of a seven day ramp up to the game's release on Friday.


Labels: igf2008
Garden Gnome Carnage is one of the better games created for the Game Maker winter contest so far. It's a pretty unique arcade game where you move a building left and right to swing a gnome who is attached to the top of it around in order to protect that building from invading elves. The gnome can also pick up bricks from the building and throw them at the invaders.


Labels: interview


First concept art from Aquaria posted.