<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Wednesday, April 19, 2006
Bone: The Great Cow Race is the second videogame adaptation of Jeff Smith's popular comic book series. The storyline is practically taken right out of the original print, although new characters, conversation threads and puzzles have been included to make the experience feel much more like a complete adventure instead of a simple narrative.

A large portion of the game allow players to switch between the three cousins at any time, much like Day of the Tentacle. Sometimes, it's imperative to complete a task with one of the Bones for another to solve a puzzle.

The voice acting is excellent in most places, which holds true particularly when it comes to Fone Bone, Smiley and Phoney Bone. Telltale Games have included not one, nor two, but at least three different descriptions for just about every object that can be interacted with. It's commendable that they have taken the effort to create a little realism in the game because most people don't repeat what they say anyway.

Granted, not all players will exhaust every option available to them though it does help to create a sense of immersion. This chapter is memorable for it's humor in just about every page, and fans of the book will recognize not just the locations but also the funny quips and scenes taken right out of the black and white pages.

A good outing thanks to improvements in all areas, plus it does feel like playing a classic LucasArt title at times.

Name: Bone: The Great Cow Race
Developer: Telltale Games
Category: Adventure
Type: Demo
Size: 70MB
5 Comments:
Anonymous Anonymous said at 4/13/2006 11:44:00 AM:  
And it's cheap too! A great and not-so-short episode of an apparently great saga...

PS Read the graphic novels. They are worth the time.
Blogger Tim said at 4/13/2006 02:06:00 PM:  
Demo file size is rather huge but it's worth a try even if you're not making any plans to open the pursestrings. Pretty humorous as well.
Anonymous Anonymous said at 4/14/2006 12:36:00 AM:  
Oh come on...it's only 100Mb.
Anonymous Anonymous said at 4/14/2006 12:44:00 AM:  
Hmmm. Can this really be classified as "indy"? Admittedly, they are a bit on the sidelines but they did make CSI 3. Regardless, I'm happy for the info.
Blogger Tim said at 4/14/2006 06:03:00 AM:  
i had the same question as well about IGF entries with multi-million budgets such as DOFUS and Rubies of Eventide...

But the comic book did start out as an independent publication. :)