<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/?m%3D0\x26vt\x3d-1962771764242932811', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Monday, May 08, 2006
According to philhassey, Galcon 2006 is a remake of an old DOS game. Imagine that you could send ships from Earth to populate other planets. Left click on a planet which your soldiers are currently occupying, then click again on a destination to initiate an invasion. Colonized celestial bodies appear on the star map in a bluish hue instead of the original gray.

Aliens from Mars can do the same as well, sending their fleet to invade other planets. Both humans and Martians engage in a race to conquest the stars and total domination or slavery.

Grey planets will put up a fight before submitting to a large force. Ships are automatically replenished, and the rate at which they are produced depends on the size of each planet.

Name: Galcon 2006
Developer: philhassey
Category: Strategy
Type: Freeware
Size: 5MB
3 Comments:
Anonymous Anonymous said at 5/04/2006 07:15:00 AM:  
this one's quite addicting. it bugs me a bit, that there's no highscore table or final statisics in any way (like "planets taken" or "ships built/destroyed"), just an uninspiring "good job!" which is not enough to make me proud of my galactic crusade... A perfect game for lunch break, though.
Anonymous Anonymous said at 5/04/2006 05:51:00 PM:  
I agree. This one has its flaws, but is a great timewaster. The interface is annoying, though. I would have used the left mouse button to select planets and the right to send, thus avoiding the annoying one-click-too-many issue.
Anonymous Anonymous said at 12/09/2006 05:13:00 PM:  
Phil let me in on the beta (it has been officially released now). I've been playing this lately, and there are quite a few upgrades just in the past month (let alone since ludum dare). For example, there is now a highscore table now as well as a ranking system.
official galcon home page