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Tuesday, November 21, 2006
In Titanion, the ship you pilot has a capture beam that can be used to coax enemy craft to your side. These deserters will form a line formation and act as options, increasing your firepower in the process.

There is a standard level progression implemented, with all captured enemies retained from one stage to the next.

Name: Titanion
Developer: Kenta Cho
Category: Shooter
Type: Freeware
Size: 5MB
Anonymous James said at 11/24/2006 11:41:00 AM:  
Allow me to be the first to say...

Anonymous Anonymous said at 11/24/2006 12:07:00 PM:  
Yeah, Kenta Cho strikes again! Beautiful little game. And for those wondering about scoring system, stolen from shmups.com:

Small bugs are worth 10 * multipler points.

The larger enemies are worth 100 * multiplier points.

The end of phase bonus is 10000 * (hit ratio)^4.

Destroying any enemy increases your multiplier by 0.1.

While any enemies are on-screen, your multiplier is periodcally reduced by 0.1%. (The actual number of enemies doesn't matter, though generally the more there are the longer you'll be stuck with them.)

Original poster - Zach Keene