<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-3885218248821958630', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Tuesday, April 10, 2007
The first demo for Copic Fighter has been released this morning on Mentisworks. It features classic shmup mechanics, with a little twist in terms of presentation. The intention with Copic Fighter was to move towards the art game realm in terms of overall style.



All artwork, sounds, and music in Copic Fighter are original, and unique. At the same time, controls should be quite familiar, as you move with the arrow keys and shoot with Z. Additional controls are outlined in the Readme file, which you should also check for installation instructions.

A little twist to the gameplay is that each shot fired uses up your Ink, indicated by a meter. Collect Ink left behind by destroyed enemies to replenish your supply.

Name: Copic Fighter
Developer: Michal Wisniowski
Category: Shooter
Type: Freeware
Size: 6.23 MB

Labels: , ,