<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Friday, October 05, 2007
dive is a small action game in which players are given the chance to venture into the sea for a bit underwater exploration. Communicate with friendly blue creatures by pressing the Z key to acquire more air. You will lose a small amount of air if you touch any of the dangerous creatures.

Press the plus or minus key to change window size, and use the alt and enter key to enter full screen mode. The game has a proper ending. Mac version available.

Name: dive
Developer: namako team
Category: Action
Type: Freeware
Size: 1MB
Direct download link: Click here


Blogger Lim-Dul said at 10/06/2007 05:42:00 AM:  
This game reminds me of the TMNT underwater level. :-P

It's freakin' annoying. If you go slow, you'll lose air for waiting, if you go fast, you'll lose health for colliding with enemies. You also have to be lucky to arrive at certain depths at a certain moment, 'cause otherwise the friendly creature might just be swimming out of screen.

Also, I like challenge but you should be rewarded with more air after tricky sections. I managed to get hit only ONCE while being quite deep (after the red sharks - not the pink ones) and haven't been able to reach anything that would give me enough air to go on...
Blogger Lim-Dul said at 10/06/2007 05:49:00 AM:  
Update - OK, I beat the game. It seems that there's a choke-point somewhere in the middle. After the red-shark section there were three whales I've been missing all the time because they were swimming out the screen before.

Once I got air from them the game suddenly became ridiculously easy even if the authors tried to launch hordes of near-invisible sea creatures at me... There was and abundance of air, however, unlike in the previous, supposedly easier sections...

This might need some fixing...