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Sunday, August 05, 2007

Incursion is a freeware roguelike game based on the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast - the same rules system used by the popular tabletop roleplaying game, Dungeons and Dragons.

Much like ADOM and Dungeon Crawl, it was designed by one person over the course of a couple of years. The number of options presented to the player from the very start of the game can be staggering, bewildering even. This is not a roguelike for the weak of heart.

Once a character has been created, your avatar is sent to the first level of the Goblin Caves with only a flight of stairs deeper into the dungeon as the only exit. Expect to encounter mobs, traps, monsters, spellcasters, undead, dragons, and many other deadly adversaries during your long journey before reaching the tenth and final level of the labyrinth to face the Goblin King himself.

A Linux version is currently in production. More information about the game itself can be found in this forum thread and a recently published article, if details on the web site do little to satiate your needs.

Name: Incursion
Developer: Julian Mensch
Category: Roguelike
Type: Freeware
Size: 2MB


Blogger Phasma Felis said at 8/07/2007 01:19:00 PM:  
That forum link requires a paid registration.
Anonymous Anonymous said at 8/09/2007 07:53:00 AM:  
I just tried this. Took me about 50 minutes to go through the extensive character creation. Most of that time was reading descriptions. Didn't read all descriptions, just skimmed over the ones that seemed interesting for the type of character I was trying to make. After choosing things up to personality stereotype, I could begin... but without being given a choice to enter a name. I started a Uchie Imrask instead of Kon-Tiki. Bit of a downer, but nothing I can't live with.

So, the game starts, and I find a murky red bottle on the floor, and walk to it. When I reach the potion, my very first enemy stands next to me. I attack it, and as soon as I attack it, it flees, then concentrates and stays where it is.

As I got a message that the enemy was fleeing, I look at the help file (by pressing ? ) to see how I can pick things up. No mention of that in there, so I press , which usually does the trick in Roguelikes. This takes me to some menu where I can switch items or some such thing. (Could be that , didn't work and I tried g for get. I forgot. Spur of the moment thing). The bottom of the screen said: "Press ESC to quit this menu". Each time I pressed ESC (or spacebar to do some action in that menu), I got a message relating to that fleeing enemy. It said: "You are being threatened." The ESC button sure as hell didn't quit the menu, though, nor did any other button. I was completely stuck in it. That's when I gave up. Highly extensive character creation that looks promising, but... can't do snot in the game and one wrong button and you're stuck =S