<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttps://indygamer.blogspot.com/\x26vt\x3d-4317923942008834689', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Friday, August 31, 2007


Space Phallus will have levels that are entirely different from each other.

It's a pretty simple affair, which uses 8-bit themed graphics and sound. The premise of the game is to save the galaxy from the marauding space penises that are threatening to destroy it. This one is coming along quite quickly (is that a pun?) so should see release in the coming months. I'll try to post some pics and maybe a video soon.

Cheers
Charlie (author of Bullet Candy)
Charlie's Games

Labels:

2 Comments:
Anonymous Anonymous said at 8/31/2007 02:14:00 PM:  
I didn't know Sean from Superbad was a video game designer!
Blogger LoverBoy69 said at 8/31/2007 04:29:00 PM:  
Who would've thought that Charlie had such a dirty mind.