<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Thursday, October 06, 2005
Submachine is another entry in the crowded "escape the room" genre. Well-made, won't stump most players too much and very little pixel hunting compared to other games with similar objectives.

Only complaint is perhaps it's a tad short. Plenty of other flash games on the site as well.

Submachine walkthrough can be found under comments.

Name: Submachine
Developer: Mateusz Skutnik
Type: Adventure
Category: Flash
Size: 2MB
3 Comments:
Blogger Tim said at 10/02/2005 01:03:00 PM:  
u, get valve, d, w, d, d, get diary, d, e, get coin, examine coin, note number on coin (4913), bell 1, bell 2, bell 4, open secret compartment, get piece, w, u, u, u, e, e, click on combination lock, use combination from coin, examine box, get fuse and another piece, w, w, d, use fuse on hole, u, w, get spoon, use valve on slot, push valve 2 up, push valve 3 up, turn main valve, e, e, u, get pearl, d, w, d, d, use pearl on clock, get piece, d, pull lever down, use spoon on electricity, get piece, u, u, u, use pieces on holes, open door, enter, push up button, push lower button, exit.
Anonymous Anonymous said at 11/26/2005 10:37:00 AM:  
Short game, not very hard. Linear. The author should try for some sort of unique atmosphere, a "hook." As it stands, it's an amusing 10-minute diversion. Not much replay value.
Anonymous Anonymous said at 6/29/2006 10:48:00 PM:  
Dose it matter which door you choose at the end? b/c i dont want to play the game ovr again.