Much like Daniel Remar's Hero, Super Juno
is a platformer that uses only two colors throughout the entire game. A mix of N, Lode Runner and Prince of Persia, your protagonist is thrown out of a trapdoor into each level and must navigate his way out by reaching the UFO.
Plenty of objects scattered around the area can be used to reach the ship, from springboards to bars and handholds as well. There are secret rooms which can only be discovered by touching them, usually hiding a stash of coins. The arrow keys control your character's movement, and pressing the shift key will cause him to jump.
Name: Super Juno
Developer: Sylvain Savard and Phizzy