<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/?m%3D0\x26vt\x3d-1962771764242932811', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Tuesday, May 09, 2006
Swarm Racer is another Ludum Dare competition entry by lexaloffle, creator of Zen Puzzle Garden and Neko Puzzle. The objective of the game is to guide a swarm of bugs to collect all gems in each level. This is achieved by using the cursor keys for directional movement and the Z or X key to change bug formation.

Get all gems before the time limit expires to progress. Certain tiles have different characteristics, all conveniently outlined with sparse but fairly complete instructions found in the main menu. The lack of sound is it's only drawback.

The original development log can be found here.

Name: Swarm Racer
Developer: lexaloffle
Category: Action
Type: Freeware
Size: 1MB