<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Friday, August 18, 2006
The latest release from Hizoka.T.Ohkubo, RAY-HOUND is an action game which requires no shooting from the player's part. Trapped in a room with enemies consisting of turrets, you can retaliate by clicking on the left mouse button to muster a shield and send their shots back at them. The other method is to move your ship towards the lasers rapidly to initiate a boost and repel the beams of destruction.

In the options menu, it is possible to adjust and increase the chances of boosting with quick mouse movements by lowering the figure. Press F11 or use the ALT and enter key combination to play in full screen mode.

A timer is always counting down, but you can increase it by destroying all enemies to complete the level. The gameplay system is pretty offbeat, since it can be rather hard to direct shots unless the player is adept at slinging projectiles.

Developer: Hizoka.T.Ohkubo
Category: Shooter
Type: Freeware
Size: 1MB
Anonymous Anonymous said at 8/14/2006 09:35:00 PM:  
does this game have any sound?
Blogger Tim said at 8/15/2006 01:16:00 AM:  
no sound, sorry. :(

still in beta, i believe...