<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\758701199\46blogName\75Independent+Gaming\46publishMode\75PUBLISH_MODE_BLOGSPOT\46navbarType\75BLUE\46layoutType\75CLASSIC\46searchRoot\75http://indygamer.blogspot.com/search\46blogLocale\75en_US\46v\0752\46homepageUrl\75http://indygamer.blogspot.com/\46vt\75-3885218248821958630', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Tuesday, December 19, 2006
This Java 4K puzzler by Kevin Glass is a decent Cubis clone with most of it's basic gameplay intact, which includes wedges that goes under a block to make a higher stack. A counter shown on the top right of the window indicates the number of block to be removed in each stage to achieve level progression.

Name: Cubis
Developer: Kevin Glass
Category: Puzzle
Type: Browser
Size: 4K