The Four Color Problem
is a new puzzler by GameDesign. The game involves grabbing as much land as possible in turns, though any adjacent areas captured should be of different colours.
Grey and black are assigned to the player, while green and orange belong to the computer AI. Bars and numbers at the bottom of the screen shows the conquest status of both generals, with a small vertical line indicating the winning position that either players should achieve for.
An online high score table is provided.
Name: The Four Color Problem