<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-3885218248821958630', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Monday, July 23, 2007
Retro Remakes is back. Also don't forget to grab Graham's latest podcast episode.

From Shih Tzu: Pixel has revealed on his BBS (untranslated) that for his next project, he wants to make an RPG. No real details yet, other than that it will take a long time to finish. A sampling of comments:

"I'd always steered away from working on an RPG, but now that I think I've finally got the requisite know-how, I've decided to give it a shot. But already it's more of a challenge than anything I've done before..."

"There are all kinds of RPGs. I'd like to avoid anything too large-scale, yet still make it fun to play... somehow. Thanks for your support. I apologize in advance if I never finish it..."

The creator of Chalk and Noitu Love, Joakim Sandberg was recently interviewed by Freehare. Yes, he's only twenty years old. [konjak.org]

Joakim's abandoned works mentioned are from this page.

There's a seven page article about game design on Gamasutra written by Daniel Cook (Lost Garden) that could possibly be of interest to rocket scientists.

This week's GGE indie game feature showcases Battleships Forever, Battle for Wesnoth and Glest.

Schedules/Release Dates

The next 3Punge (Three Minutes Game Contest) is scheduled to start on the 29th of July.

Matt Thorson's (Jumper series) An Untitled Story will be released on the 27th of August.


You can now purchase the GBA cart version of Motocross Challenge from the RGCD shop.

Fren-ze (bob's Game of the Year) was recently updated with several new features.

Gish is now on Steam; GamePure releases a Frogger clone called Juicy Street.


Here's a rather interesting casual clone creator by Andrew Wooldridge. [original post]

200 bad comics. Compared to just about every other web comic out there, they're actually pretty good. [original challenge, Nedroid's web site]

Probably a whole bunch of typoes in this post, sorry!
Blogger Javet said at 7/23/2007 07:32:00 PM:  
I'm sure Pixel's RPG will be good. Cave Story had some RPG elements in it, and they were great! I'll wait as long as it takes to play it.
Blogger Shih Tzu said at 7/23/2007 10:33:00 PM:  
Nedroid is quality. I'm happy to say I contributed ideas for two of them! (Free Skull Day and No One Dies Day)
Anonymous James Monkman (RGCD) said at 7/24/2007 01:27:00 AM:  
Hey, thanks for the plug Tim :)
DHG Games are really happy with the limited cart release of their game.

More releases to follow soon.

Anonymous Echo said at 7/24/2007 03:38:00 AM:  
I saw those 200 bad comics a few day's ago, they're really good :)

I must say, I'm pretty excited about the thought of Pixel doing an RPG - I'm really fond of the genre and I've got no doubt that Pixel will bring something new to it.