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Monday, September 10, 2007

Gameplay trailer from Kyle Gabler (Experimental Gameplay Project) and Ron Carmel's 2D Boy debut production, World of Goo.

According to Kyle:

"Gameplay in World of Goo is 100% physically simulated, and each level is thematically extraordinary, visually iconic, and always related to a story arc. There is very little asset re-use between levels, which is expensive in the sense that I have to create unique art by hand for every level, but as I'm seeing the game come together, I'm kinda happy how beautiful (or at least original) it is becoming."

- watch high res version
- download trailer (right-click to save)
- play Tower of Goo


Anonymous Anonymous said at 9/10/2007 11:48:00 AM:  
Blogger Joe said at 9/10/2007 12:36:00 PM:  
This looks like it'll be the most physics/engineering fun since Armadillo Run.
Anonymous Anonymous said at 9/12/2007 12:51:00 AM:  
This looks good. I think a demo movie like this would be even more enjoyable if they show a scene for more than one second before fading to the next, but maybe I need to drink coffee first!