Gameplay trailer from Kyle Gabler (Experimental Gameplay Project
) and Ron Carmel's 2D Boy debut production, World of Goo
According to Kyle: "Gameplay in World of Goo is 100% physically simulated, and each level is thematically extraordinary, visually iconic, and always related to a story arc. There is very little asset re-use between levels, which is expensive in the sense that I have to create unique art by hand for every level, but as I'm seeing the game come together, I'm kinda happy how beautiful (or at least original) it is becoming."
- watch high res version
- download trailer
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- play Tower of Goo