<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Monday, August 21, 2006
D-Bug is a new top-down shooter by DiezelPower Studios, which plays much like Crimsonland but with better 3D graphics. You assume the role of a soldier stranded on an alien planet, with survival as your only objective.

The option to use a dual analog controller is strangely absent, although the keyboard and mouse combination works perfectly well. Perks are now known as modifiers, with over twenty skills to choose from. Press space to pause the game and make your selection.

Unlike other demos, the trial period is not limited to one hour. There are two other playable modes on offer besides campaign. A nice diversion while the wait for Dogtag continues.

Name: D-Bug
Developer: DiezelPower Studios
Category: Action
Type: Demo
Size: 20MB