<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener("load", function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <iframe src="http://www.blogger.com/navbar.g?targetBlogID=8701199&amp;blogName=Independent+Gaming&amp;publishMode=PUBLISH_MODE_BLOGSPOT&amp;navbarType=BLUE&amp;layoutType=CLASSIC&amp;homepageUrl=http%3A%2F%2Findygamer.blogspot.com%2F&amp;blogLocale=en_US&amp;searchRoot=http%3A%2F%2Findygamer.blogspot.com%2Fsearch" marginwidth="0" marginheight="0" scrolling="no" frameborder="0" height="30px" width="100%" id="navbar-iframe" title="Blogger Navigation and Search"></iframe> <div></div>
 

Thursday, September 07, 2006
In The Pyramid, your objective is to guide a protective capsule through the corridors of a pyramid while shooting at any object with the intent to harm. Sacrifice your enemies to the level guardian to open a new passage in each room.

A pretty good remake by Chris Roper, with nothing less than four control options made available to the player. Plenty of additional accessibility functions have been included, such as a difficulty setting, an autofire toggle, display modes, everything but the kitchen sink apparently. Having a monster book to record your previous encounters with the denizens of the sacred tomb is a very nice touch as well.

Name: The Pyramid
Developer: Chris Roper
Category: Shooter
Type: Freeware
Size: 5MB