<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar/8701199?origin\x3dhttp://indygamer.blogspot.com', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
 

Sunday, October 29, 2006
A prequel of sorts to Titan Attacks, Puppy Invaders is an excellent shooter playable using any browser installed with Java. Instead of a score, credits are awarded for each sprite destroyed. At the end of each level, you can purchase power-ups such as shields, smart bombs, increase the ship's firepower or even firing rate.

Simple yet addictive.

Name: Puppy Invaders
Developer: PuppyGames
Category: Shooter
Type: Flash
Size: 1MB