<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Saturday, December 09, 2006
New objects and backgrounds were recently added to Ad Nauseam.

Titanion updated to version 0.3. Changes include:

- Basic mode, which is the original gameplay from version 0.1.
- Visual effects adjusted.
- The provocation beam is brighter when used on larger enemies.
- '-bgmvol', '-sevol' and '-randomized' command line options added.
Anonymous Anonymous said at 12/09/2006 10:23:00 AM:  
before this update I wasn't too impressed with ABA Games' latest offering (after falling in love with most of the rest of their games), but this update really brings the game up in line with my expectations.
Another winner from Kenta Cho :D