<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-3885218248821958630', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Friday, May 18, 2007
Urban Legend is an isometric turn-based strategy game with squad management. Created by Electronic Entertainment Studio, it features pixel graphics, a storyline based on conspiracy theories, capable AI, mercenaries for hire and a wide choice of futuristic weaponry. The demo features six levels with no time limit.

Name: Urban Legend
Developer: Electronic Entertainment Studio
Category: Strategy
Type: Demo
Size: 10MB
Anonymous FireSword said at 5/16/2007 03:53:00 PM:  
Nice game and nice find. Thanks Tim indygamer is always the best.
Blogger gnome said at 5/17/2007 06:26:00 AM:  
And it's bloody brilliant.

(goes back to slaving away on the Urban Legend review)
Anonymous Nikica said at 5/17/2007 06:27:00 AM:  
Thanks Tim. This Game Is Really Kool (with K) And A True Pixelated Turn Based Strategy It Is On My Top 5 List, Thx !!!
Anonymous Nikica said at 5/18/2007 05:42:00 AM:  
I have a problem every time i start the game i get an error:

Microsoft Visual C++ Runtime Library
Runtime Error!

Program: D:\IGRE\Urban Legend\demo.exe

abnormal program termination
Anonymous Nikica said at 5/18/2007 05:55:00 AM:  
I got a new error:

LAxE Exception
Fatal error occured:

File .\TextureStatImg.cpp,
Line 92,
Statement ==>

D3DXCreateTextureFromFileInMemoryEx( device, data, sz, 0, 0, 1, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_FILTER_NONE, 0, NULL, NULL, &curr->pTexture )

<== failed with error code "Unknown or not DirectX 9 Error.".

Please, contact developers.
Blogger gnome said at 5/18/2007 08:03:00 AM:  
It's been pretty smooth for me...
Anonymous Anonymous said at 5/18/2007 10:48:00 AM:  
seems pretty damn yummy in the tradition of X-COM and Jagged Alliance
Anonymous Anonymous said at 5/18/2007 12:02:00 PM:  
It's not possible to scavenge the inventories of fallen opponents, is it?
Anonymous Anonymous said at 5/18/2007 02:39:00 PM:  
Man I love this game! Thanks for finding it Tim!

Nikica: I'm not a tech-expert but it sounds like a DirectX problem, the game might not support your graphics card?
Anonymous Nikica said at 5/19/2007 12:26:00 AM:  
Yeah but i can play it sometimes!!!???
Anonymous Spectator said at 5/19/2007 10:12:00 AM:  
Looks like old Direct X or old hardware.
Anonymous Anonymous said at 5/19/2007 05:29:00 PM:  
Parking garage level keeps crashing midway through for me...
Anonymous andran said at 5/21/2007 06:23:00 PM:  
Can anything be done besides walking and shooting at stuff? There's a distinct lack of tactical options. Not even saving APs for reaction fire.

Pretty poor game, in my opinion. The graphics are cute, though.
Blogger Stephen said at 5/23/2007 12:46:00 AM:  
It's okay. There's a severe lack of tactical options, some of the items from the shop stay on screen while not in the shop. Also There's no tactical advantage other than having more guns in the game. You cannot strafe, duck, prone, or anything. You also half a third of the enemies AP, I guess they're just higher leveled but damn! It's got a good solid game-play the writing seems to be done by a 16 year old, the environment doesn't always make sense when shooting either. I guess I'm just spoiled by JA2 =)