<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Tuesday, August 21, 2007


Dungeon Looter is one of the few notable entries from the recent Pascal Game Development. You assume the role of an explorer spelunking in a dangerous cave, with a torch in hand the only source of illumination and protection against unseen danger.

The W, A, S and D keys can be used to control the main character. A glowing exclamation mark designates the point at which treasures are sold and items can be purchased. Stock up on torches, and view your inventory using the I key. The game can be saved at any time.

This competition entry is playable though many of the extra features mentioned in the included text file has not been implemented yet.

Name: Dungeon Looter
Developer: Mirage
Category: Platform
Type: Freeware
Size: 5MB
Direct download link: Click here

Labels:

4 Comments:
Anonymous Anonymous said at 8/22/2007 08:37:00 AM:  
Gave this one a try. I don't understand what could be fun about the very concept of this game. Might just be me, might be the game. I just didn't have fun with it, and don't see how just walking back and forth all the time can be. Ok, Arkanoid and such is pretty much also "just walking back and forth", but has more to it. I don't see that in this game. On top of that, you don't control the character using the cursors, but with WASD. That means I have to reach the bottom row of my keyboard to jump, and going left isn't on the same line as going right. Some people don't have a QWERTY keyboard as standard in their country, and the keyboard settings didn't want to switch.

Last but not least, when I tried going fullscreen, it went fullscreen, but showed nothing but white. No mouse cursor or anything, just white.

Not really a good game, in my eyes.
Anonymous Anonymous said at 8/22/2007 08:28:00 PM:  
Spelunking is such a brilliant word.
Blogger Tim said at 8/22/2007 08:48:00 PM:  
lol the best indie games always involve spelunking in a cave or some historical ruins. :D
Blogger Derek said at 8/22/2007 11:46:00 PM:  
Bandwidth exceeded! The site got Timmied! :O