<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-1976900869830419303', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe", messageHandlersFilter: gapi.iframes.CROSS_ORIGIN_IFRAMES_FILTER, messageHandlers: { 'blogger-ping': function() {} } }); } }); </script>
 

Thursday, February 02, 2006
Tobichiyon X is a shooter by Nomuraz that showcases only one enemy type throughout the entire game. Surprisingly, this does not make the shmup any less fun, since all enemies have contrasting traits. They may have the same appearance but will come at you in different sizes, bullets and flight patterns.

Just about everything is rendered beautifully in 3D. There's no power-ups to speak of, though you can collect up to six stars to charge your special weapon. By pressing the X key you can unleash homing shots depending on the number of stars you have acquired.

You can find the download link just above the screenshots.

Name: Tobichiyon X
Developer: Nomuraz
Category: Shooter
Type: Demo
Size: 20MB