is an innovative first person survival horror game using advanced physics interaction. Instead of relying on combat as the main gameplay element Penumbra focuses on puzzles, exploration and enemies have to be dealt with by using wits rather than brute strength. This creates a unique experience in an atmospheric game world.
Penumbra tells the story of Philip, who in search of his presumed dead father uncovers more than he could ever had imagined. Trapped in an underground complex below the icy wastelands of Greenland, Philip needs to not only fight for his survival, but for his sanity as well.
Penumbra: Overture is to be released in two more episodes during 2007-2008. More information can be found at: http://www.penumbra-overture.com/
Frictional Games has also released a quick tour of their 'office' which briefly describes the conditions under which Penumbra: Overture was developed. The tour can be found at: http://tour.frictionalgames.com/