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Wednesday, October 17, 2007

Relight: Eternal Overture is a decent Bomberman clone with detailed sprites and level designs, but it's default difficulty setting may deter most from completing all twenty-five stages in one attempt. There are no continues allowed, so players would have to attempt the first few levels numerous times just to learn enemy or boss attack patterns.

The C key can be used to bring up an inventory screen, although a trial and error exercise may be required to discover the properties of each parts collected. Press the Z key to initiate a standard attack, or press the X key to execute a special move.

Name: Relight - Eternal Overture
Developer: SA GAMES
Category: Arcade
Type: Freeware
Size: 20MB
Direct download link: Click here
Anonymous Anonymous said at 10/17/2007 06:53:00 AM:  
This looks interesting. Bomberman clone, sure, but as far as arcade games goes, Bomberman's a hell of alot of fun. Can't wait to give it a try.
Blogger gnome said at 10/17/2007 07:26:00 AM:  
Yep, interesting find... Think I'll give it a try... Havent't played anything Bomberman related for over a decade...
Blogger JS said at 10/17/2007 04:10:00 PM:  
Is that a score of 64 millions? Isn't that a little much, especially seeing all the 0 in there. I'm all for bit points in game, but 64 millions on a small game just makes it look like its giving point for nothing, removing from the "feel goodness" of having 64 millions
Anonymous Anonymous said at 11/04/2007 12:34:00 PM:  
I don't know that this is really worth finishing....

It's a good idea, but wasn't implemented well. Firstly, there is terrible and unpredictable collision detecting between the player and monsters - once, I was killed by a monster and there was one tile's distance between us, and it wasn't even facing me.
Secondly, the bosses are badly pixelated compared to the rest of the game's sprites. I mean, obviously they sprited them at close to 16x16 and then stretched them out, so it looks very unprofessional, like a fan-game whose sprites have been stolen and contorted for different reasons than their original purposes. Can't they sprite something 32x32?

And the lack of continues - and small amount of lives - tacked on to that makes me think twice about trying to finish this game. I like to play games through several times - if I enjoy them.