<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d8701199\x26blogName\x3dIndependent+Gaming\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://indygamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://indygamer.blogspot.com/\x26vt\x3d-3885218248821958630', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Saturday, July 28, 2007
Ninjah is a fast paced action-puzzler by Chris Raz, developer of Pogo Fred. The general idea is to get from A to B as quickly as possible with the help of an elastic ninja rope and your ability to move into slow motion.

You may only come into contact with blocks the same colour as your belt. To help combat this strange allergic reaction to the evil blocks, you can change the colour of your belt by hitting the corresponding checkered blocks.

Use the W, A and D keys to move. Hold the left mouse button to shoot, and press the right mouse button to use your rope. Use the space key to activate the slow motion mode.

Name: Ninjah
Developer: Chris Raz
Category: Platform
Type: Freeware
Size: 2MB


Anonymous Anonymous said at 7/29/2007 08:18:00 AM:  
what a great game!
Anonymous LFF said at 8/05/2007 01:50:00 PM:  
Big bump, but for all those who are stuck on this, but want to see all the levels, I found that you can go into the 'status' file( which is full of squares) and add another square to the end, and save. Next time you go on the game, all the levels will be unlocked.