Labels: adventure, fatal hearts, hanako, visual novel
Labels: deblob, mutantstorm
Labels: igf2008
Have you started working on any other projects?- read the entire interview
There's collaboration work I'm doing with this musician, but that's sort of on hold since I'm trying to finish this game.
Would you develop for any other platforms?
I'm not done with freeware. I want to make freeware and Sony knows this. Where would I be without Kenta Cho? If I didn't play that game, none of this would have happened. I sort of feel indebted to it.
How did the deal with Sony come about?
I wasn't actually thrilled at the time. I was like, "Oh, Sony--whatever." Because I didn't want anybody to ____ with my game. I was this close to just releasing it (Everyday Shooter) as freeware.
Labels: shmupdev4